Controls
Note
Note all bindings from OpenMW are available to motion controllers. Those actions, such as rest, journal, quick save/load, console, and postprocessor hud, are available through the in-game menu instead.
Default Bindings
- Default bindings exist for the following controllers:
Oculus Touch Controllers
Index Knuckles
Vive Wands
Microsoft Motion Controllers
Hp Mixed Reality Controllers
Huawei Controllers
Vive Cosmos Controllers
Default bindings are written to be as similar as possible between devices
Special VR Actions
A few of the bindable actions are unique to VR with motion controllers.
- pointer:
Default bound to the dominant hand’s squeeze/grip button. Whenever this control is active, pointer mode is enabled and your finger will point at stuff. Realistic combat is disabled in this mode, so avoid bindings that are easy to activate unintentionally.
- Radial Menu:
Opens a window with all items bound in the regular quick items menu. Since VR has too few available bindings to make quick items available as hotkeys, this menu is the compromise.
- Recenter:
Recenter is a long press action by default assigned the same button as “Menus”. To activate recentering, you must press and hold the assigned button. The recenter action will not only recenter your camera on your character, it will also move all menus to your current position/orientation. This is useful if a menu is hidden by geometry.
Note
The bindable recenter action does a horizontal recenter only. No vertical recenter.