Map Settings

global

Type

Range

Default

Location

boolean true, false false user settings.cfg

If true, the map window displays the world map; otherwise, it displays the local map. Updates automatically when switching map views in-game.

global map cell size

Type

Range

Default

Location

int 1 to 50 18 user settings.cfg

Sets the width in pixels of each cell on the world map. Larger values show more detail, smaller values less. Recommended values: 12 to 36. Changing this affects saved games due to scaling of explored area overlays.

local map hud fog of war

Type

Range

Default

Location

boolean true, false false user settings.cfg

Enables fog of war rendering on the HUD map. Default off since map size limits fog impact.

local map resolution

Type

Range

Default

Location

int ≥ 1 256 user settings.cfg

Controls resolution of the GUI local map window. Larger values increase detail but may cause load time and VRAM issues.

local map widget size

Type

Range

Default

Location

int ≥ 1 512 user settings.cfg

Sets the canvas size of the GUI local map window. Larger sizes increase on-screen map size and panning.

allow zooming

Type

Range

Default

Location

boolean true, false false Launcher > Settings > Interface

Enables zooming on local and global maps via mouse wheel.

max local viewing distance

Type

Range

Default

Location

int > 0 10 user settings.cfg

Controls viewing distance on the local map when ‘distant terrain’ is enabled. Increasing this may increase cell load times.